3D Graphics Driver Performance Engineer Developer

Company:  Advanced Micro Devices , Inc.
Location: Folsom
Closing Date: 08/11/2024
Hours: Full Time
Type: Permanent
Job Requirements / Description

WHAT YOU DO AT AMD CHANGES EVERYTHING

We care deeply about transforming lives with AMD technology to enrich our industry, our communities, and the world. Our mission is to build great products that accelerate next-generation computing experiences - the building blocks for the data center, artificial intelligence, PCs, gaming and embedded. Underpinning our mission is the AMD culture. We push the limits of innovation to solve the world's most important challenges. We strive for execution excellence while being direct, humble, collaborative, and inclusive of diverse perspectives.

AMD together we advance_

THE ROLE:

We are looking for an experienced 3D Graphics Driver Performance Engineer/ Developer to optimize and develop 3D drivers with a focus on game and machine learning performance optimizations. This is an excellent opportunity to work on the cutting edge of Ray Tracing, Machine Learning, and GPU architecture.

THE PERSON:

You are passionate about 3D graphics and improving the performance of games and applications utilizing the GPU

Has hands-on experience and understanding of GPU architecture

Has good programming skills in HLSL, GLSL, OpenCL, CUDA or similar in addition to general software development skills in C++

Able to communicate effectively and work optimally in a distributed team

KEY RESPONSIBILITIES:

  • Analyze shader algorithms in HLS, data from performance tools, identify issues and potential optimization opportunities, and develop algorithms/shaders to achieve performance improvement.
  • Brainstorm with teams about potential solutions to optimize, experiment and refine optimizations and implement in drivers.
  • Contribute to performance tool improvements.

PREFERRED EXPERIENCE:

  • Good understanding of GPU architecture, memory management, and power management
  • Good understanding of the 3D, Compute, Ray Tracing, and Machine Learning pipelines on GPUs
  • Hands-on experience in developing and optimizing Ray Tracing, Machine Learning, games/creative apps on GPUs using D3D or Vulkan or Metal APIs.
  • Experience in HLSL, GLSL, OpenCL, CUDA or similar and strong C/C++ programming skills

#LI-BM1

#LI-Hybrid

At AMD, your base pay is one part of your total rewards package. Your base pay will depend on where your skills, qualifications, experience, and location fit into the hiring range for the position. You may be eligible for incentives based upon your role such as either an annual bonus or sales incentive. Many AMD employees have the opportunity to own shares of AMD stock, as well as a discount when purchasing AMD stock if voluntarily participating in AMD's Employee Stock Purchase Plan. You'll also be eligible for competitive benefits described in more detail here.

AMD does not accept unsolicited resumes from headhunters, recruitment agencies, or fee-based recruitment services. AMD and its subsidiaries are equal opportunity, inclusive employers and will consider all applicants without regard to age, ancestry, color, marital status, medical condition, mental or physical disability, national origin, race, religion, political and/or third-party affiliation, sex, pregnancy, sexual orientation, gender identity, military or veteran status, or any other characteristic protected by law. We encourage applications from all qualified candidates and will accommodate applicants' needs under the respective laws throughout all stages of the recruitment and selection process.

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Advanced Micro Devices , Inc.
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